HAWKED | Day 1 Update Patch Notes (Version 1.3.1)

Look alive, Renegades! The following changes are available in HAWKED as of the latest update on Thursday, February 15, 2024. Update your game to play the latest version of HAWKED for free on your platform of choice.

NEW CONTENT

PLATFORM SUPPORT

HAWKED has left Early Access and is now available in its full free-to-play release version. HAWKED is now available on Windows PC via Steam and MY.GAMES Launcher, PlayStation 5, PlayStation 4, Xbox Series X|S.

REVAMPED USER INTERFACE

Experience the new look User Interface aboard the Riftwake and throughout your adventures on X-Isle. UI changes can be seen in the following menus and interfaces:

  • Information:Navigation Menu, Loading Screens, Notifications
  • Community: Friends, News
  • Personalization: Loadout, Customisation, Profile
  • Progression: Quests, Dialogs and Radio
  • X-Isle: Session Inventory, Deathcam, Spectator Mode, End-of-Match Screen
  • Shop: Renegade Pass, GRAIL+, Shop

We plan to refine the HUD and Contract interfaces in a future update. Stay tuned for more, Renegades!

NEW GEAR

One new Exo Gear and one new Ward Gear can be purchased from GE-0 once your Renegade has reached the appropriate Loyalty Level:

  • [Exo Gear] Hunt Claw
    • Base Mechanic: Aim and let Hunt Claw pull yourself to an ally or foe within 14/16/18 meters. Hold to instead pull the target towards yourself. If the target cannot be pulled, it will be stunned briefly. Cooldown: 15 seconds.
    • Rare Upgrade: Rare Upgrade: If your target is a downed ally, you will revive them 50% faster for the next 5 seconds.
    • Legendary Upgrade: If you pull yourself towards a target,Hunt Claw’s cooldown is reduced by 50%.
      • GRAIL Loyalty Requirement: 6
      • Cost: 10,000 Hawks
  • [Ward Gear] Snap-Track
    • Base Mechanic: Take a selfie to mark an anchor point. After 12/14/16 seconds, you will be teleported back to this anchor point. Use the Snap-Track again to return to the anchor point at will. Taking damage blocks the ability to return for 0.5 seconds. Cooldown: 15 seconds.
    • Rare Upgrade: When teleported back to an anchor point, you can restore 30% of any shield, health, and stamina lost since the anchor point was set.
    • Legendary Upgrade: After teleporting back to an anchor point, restoration power is increased to 60%.
      • GRAIL Loyalty Requirement: 9
      • Cost: 10,000 Hawks

For more information about Exo Gear and Ward Gear, read our official guide.

NEW ARTIFACTS

Three new Artifacts can be looted around X-Isle:

  • [Artifact] Sacred Beat
    • This Artifact can only be looted from inside the Treasury.
    • Base Mechanic: Applies a random Buff duration up to 5/6/7/8 seconds when any Gear or Artifact cooldown starts. Buff duration cannot be longer than the trigger cooldown.
    • Legendary Upgrade: When Sacred Beat applies a new Buff, the duration of active Buffs it has already applied are extended by 4 seconds.
  • [Artifact] Death Grip
    • This Artifact can only be looted from inside the Treasury.
    • Base Mechanic: Reduces the maximum health of all enemies within 5/5.7/6.3/7 meters by 20.
    • Legendary Upgrade: Further decreases the maximum health of all enemies by 30.
  • [Artifact] Heartseal Charm
    • This Artifact can only be obtained as a Story Quest reward.
    • Base Mechanic: Gradually restores 25/28/31/34% of your maximum shield after losing its full capacity. The faster the shield is drained, the faster it will be restored.
    • Legendary Upgrade: Heartseal Charm restores your shield 30% faster.

For more information about Artifacts, read our official guide.

NEW GLYPHS

Eight new Glyphs can be found around X-Isle:

  • Gatherer Glyph: Obtain grenades, Heal-o-Colas, and ammo over time.
  • Drum Glyph: Hit blue Drums scattered across X-Isle to boost your health beyond its maximum limit.
  • Eye Glyph: Highlight chests, stashes, and Wonderium veins within various radiuses around you.
  • Fish Glyph: Your surfing and swimming speeds are increased. Sprinting in water is always at maximum speed.
  • Fruit Glyph: Gain the effect of the Strange Fruit, which generates consumable items over time.
  • Shelter Glyph: Gain a Quickcharge Buff (or restore health if you are downed) on Extraction Points and Revival Shrines. Quickcharge Buff restores your shield over time.
  • Hush Glyph: Enemy Traversers do not warn their wielder of your approach. The aggro radius of Disciples is reduced.
  • Hourglass Glyph: Active time for Gear is increased, and cooldown and recharge times are reduced.

NEW ENCOUNTERS

Two new Encounters can be challenged around X-Isle. Complete these Encounters to earn Glyphs:

  • Mysterious Wells: Shoot the crystals on the pillar to reveal a rune. Then, shoot the corresponding rune on the other pillar. It's a matching game, Renegade.
  • Intertwined Door: Shooting the blue crystal above the temple door will cause two patterns to appear on the door. Shoot only the crystals present in both patterns to unlock the Glyph within.

NEW BOOSTERS

Three new Boosters can be purchased from GE-0:

  • [Utility] Unburdened: Carrying Trinkets and Artifacts no longer affects sprint duration.
    • Cost: 4,000 Hawks
    • GRAIL Loyalty Requirement: 4
  • [Hunt] Hunter’s Ire: Deal more damage to non-player enemies with more combined shield and health than you. 
    • Cost: 4,000 Hawks
    • GRAIL Loyalty Requirement: 6
  • [Utility] Deep-Sea Sense: When enemy Renegades are nearby, your Traverser will automatically ping the closest one.
    • Cost: 10,000 Hawks
    • GRAIL Loyalty Requirement: 10

IMPROVEMENTS & ADJUSTMENTS

PLAYER LEVEL & PRESTIGE CHANGES

We have adjusted the levelling and Prestige functions for a more comfortable and clear levelling experience.

  • The maximum attainable Player Level is now 100.
  • Experience requirements per level have been adjusted.
  • Level rewards have been adjusted.

Players who already have levelled with the previous system have had their levels recalculated and will receive the appropriate level within the new system as of the latest update.

The Prestige system has been temporarily disabled. It will return once its integration with the new level system has been updated. Previously received levels of Prestige and rewards will still be available to players who received them before this update.

ARTIFACT BALANCING & CHANGES

  • [Artifact] Solacenser
    • This Artifact can now be found in Caravans and will remain lootable from the Treasury.
  • [Artifact] Stormsong Conch
    • This Artifact can now be found in Caravans and will remain lootable from the Treasury.
    • Stormsong Conch now grants 3 random buffs instead of all 4.
  • [Artifact] Elder’s Mask
    • Mask durability has increased from 50/55/60/65 to 50/60/70/80. 
  • [Artifact] Collar of Scorn
    • The required number of trophies to get the maximum bonus has decreased from 50 to 40.
  • [Artifact] Purewater Elixir
    • Restoration has increased from 1.1/1.2/1.3/1.4 to 1.3/1.4/1.5/1.6 health per second.
  • [Artifact] Dual-Edgend
    • [NEW] Legendary Upgrade: Bonus melee damage from all sources converts into healing.
  • [Artifact] Ambusher
    • Disguise delay changed from 2/1.8/1.6/1.4 seconds to 1.5 seconds.
    • Disguise is no longer interrupted after taking damage.
    • Performing offensive actions while disguised triggers the Artifact's cooldown for 8/7/6/5 seconds.
    • Artifact upgrades now change cooldown duration, not disguise activation time.
    • Sliding and being knocked down can trigger disguise by default (previously only available with the Legendary Upgrade).
    • [NEW] Legendary Upgrade: If your offensive actions interrupt disguise or invisibility effects, Ambusher applies an Accuracy Buff for 2 seconds. (Accuracy Buff reduces weapon recoil.)

BOOSTER BALANCING & CHANGES

We have made adjustments to the following boosters:

  • [Hunt] Traverser’s Toil
    • Required GRAIL Loyalty decreased from 8 to 7.
    • Damage bonus increased from 25% to 30%.
    • Fixed a bug where ranged Traverser attacks could gain a double bonus from this Booster.
  • [Utility] Inner Power
    • Rarity adjusted from Uncommon to Rare.
    • Cost increased from 4,000 to 7,000 HAWKS.
  • [Survival] Taking Cover
    • Required GRAIL Loyalty decreased from 9 to 8.
  • [Hunt] Gunslinger
    • Required GRAIL Loyalty decreased from 9 to 8.
  • [Utility] Exo Master
    • Required GRAIL Loyalty decreased from 10 to 9.
  • [Utility] Ward Master
    • Required GRAIL Loyalty decreased from 10 to 9.

WEAPONS BALANCING & CHANGES

  • A light that indicates the Hotstepper armament’s readiness for explosion has been added.

GENERAL IMPROVEMENTS

  • Jellyfish added to X-Isle, which grant a shield buff when Renegades swim near them.
  • Vessels have been added to X-Isle, which provide an invisibility buff if they break when a Renegade is near.
  • New players get an extra 20 Maximum Effort Boosters from the [Quest] Getting Boosted for an easier start to the Renegade life.
  • Adjusted the prices in the CRED Shop on X-Isle.
  • Added the ability to open the Renegade Pass from the end-of-match interface.
  • Added the ability to re-roll quests via the Quest interface.
  • Added a red notification alert about existing friend invites to the navigation bar in the Social interface.
  • Player profiles now record the use of Gear and Artifacts based on their quality.
  • Added the ability to change Male Renegades’ chest and shoulder portions separately. This is an addition to the overall body slider.
  • Icons for entrances and exit points of named zones have been added to the map.
  • Added a new function for the Traverser’s Radar and the map. The player is now shown in the directions to the nearest important gameplay activity.
  • Improved the end-of-match screen, showing additional information about loot obtained from X-Isle.
  • Improved the reconnection experience when disconnecting from the game due to an error.
  • Improved the transition from a jump activated while sliding to a landing animation.
  • Added headers to Loadout item slots.
  • Updated icons for Gear customizations.
  • Changed the design of the Loadout area of your Quarters.
  • The Renegade Pass tab within the Shop now disappears once the Renegade Pass for the current active Issue has been purchased.
  • Renegades will now step over particular objects and obstacles while shooting.
  • Optimized the Trinket and Artifact sale interface to make it easier to use.
  • Changed the default external dead zone value for gamepad analogue sticks from 6% to 10%.
  • Optimized draw distance of objects on the tutorial map.
  • Improved behavior of shoulder pieces on certain Outfits when the Renegade stands in specific positions.
  • Improved game performance while aboard the Riftwake.
  • Improved loading times of user interface widgets.
  • Improved Renegade appearance customization interface by adding exclamation marks. This is to help Renegades find a new item if they switch to a different Avatar type, or when receiving a new Weapon Pattern in the weapons tab of the Loadout.
  • Improved and optimized environmental assets' performance, collisions, and visuals in the Riftwake and on X-Isle.
  • Water Glyph renamed to Wave Glyph.
  • Improved the visuals when a Renegade sits down in the Gatorfolk suit.

BUGFIXES

COMBAT & TRAVERSAL

  • Fixed a bug that caused no video preview to display for the [Gear] Veteran’s Blade.
  • Fixed a bug that caused a Renegade’s Poison Grenade to stop dealing damage if another player threw a similar grenade at the target.
  • Fixed a bug where Finishers would reload armaments.
  • Fixed a bug where the distance of auto zipline activations was too far.
  • Fixed enemy Renegades rotating incorrectly during parkour.
  • Fixed a bug where Renegades sometimes got stuck in parkour if their FPS spiked during movement.
  • Fixed a bug with missing animations when landing from a jump and falling on other players.
  • Fixed a bug where Renegades could spawn within terrain and environments.

GENERAL

  • Fixed a bug where a player or friend would not return to focus in the list after performing actions in the context menu.
  • Fixed the display of remaining time in the Renegade Pass interface.
  • Fixed a bug where a tracked Quest would disappear from the HUD while completing an untracked Quest.
  • Fixed a bug with focus and highlighting of Quests in the Quest interface.
  • Fixed a bug that duplicated a selection of items in lists in certain instances.
  • Fixed a bug with Gamepad controls where Exo Gear would be triggered instead of Ward Gear.
  • Fixed the focus and selection of news on the Mailbox page.
  • Fixed a bug where fewer hits than usual were required when completing the Pattern Door Encounter.
  • Fixed a bug in the Tutorial where the Pressure Plate Encounter would not close the door.
  • Fixed a bug where some Encounters that required hitting objects in a specific order would not complete if the pattern was set correctly.
  • Fixed a bug where allies’ readiness icons would disappear before the start of a match.
  • Fixed a bug that suggested the player saved their video settings, even if they were not changed.
  • Fixed a bug when connecting to another Squad’s voice channel.
  • Fixed a bug that caused a Renegade’s arm to be missing while activating the [Exo Gear] Infernat Lantern.
  • Fixed a bug where you couldn’t reassign opening the map to another button.
  • Fixed the display of crystal count in the Intertwined Door Encounter.
  • Fixed a bug where the indicator arrow in the Social menu would stick after canceling a join request to a group.

Play HAWKED for free on Windows PC via MY.GAMES Launcher and Steam, PlayStation 5, PlayStation 4, Xbox Series X|S!

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All details in this article are accurate as of the time of publication. Follow HAWKED on Discord and via social channels for up-to-date information. If you need troubleshooting for common technical problems or account-related queries, or if you can’t find a solution to your issue, please visit our Support page.