HAWKED: Early Access Patch Notes (Version 1.2.3)

Look alive, Renegades! The following changes are available in HAWKED on Windows PC as of the latest update on Thursday, December 21, 2023. Update your game to the latest version on MY.GAMES Launcher or Steam to play HAWKED for free in Early Access.

NEW CONTENT

NEW FEATURE: CONTRACTS

Contracts are a special type of Quest issued by Nellie on the Riftwake. Accepting them adds extra goals to Renegades’ matches on X-Isle, from PvE and PvP gameplay challenges to specific requests such as extracting a particular color of Trinket.

Contracts are available during Showdown periods. Showdowns occur several times per Issue and have a duration of two weeks (with a one-week break between them). Over the course of a Showdown, Renegades will have access to a variety of different Contracts—they’re regularly refreshed, so keep a weather eye out for more challenges!

Completed Contracts yield not only rewards, but League Points. Accumulate League Points to rank up and progress ever higher in the League, a ranked leaderboard system for Renegades.

IMPROVEMENTS & ADJUSTMENTS

MATCHMAKING

  • Matches can now be created with fewer players during quieter matchmaking times. This will allow for faster matchmaking and for players to experience matches with fewer bots.

  • We are experimenting with altered spawn points for players and respawns for the Heart Glyph to encourage more PvP encounters. Let us know if you have any feedback!

GENERAL IMPROVEMENTS

  • Adjusted the text that displays when you prestige your loyalty with GRAIL. This is intended to make the risk-reward ratio clearer.
  • Adjusted the Wonderment drops in Lone Hunter (Solo) and Treasure Hunt (Squads) modes.
  • Added a default description for Quest counters in the Quest menu.
  • Added a tooltip to Quest markers on X-Isle in-match.
  • Added eye-blinking in dialogue with characters aboard the Riftwake (and Cynthia now has eyelids!).
  • Updated the appearance and color scheme of rewards displayed in the Quest completion pop-up that appears when entering the Riftwake post-completion.
  • Improved the lighting when speaking to Dr. Bjorn Bjornsson.
  • Improved characters' facial animations aboard the Riftwake while the Holiday Heist quest line is active.
  • Added a screen that displays player information post-match.
  • Changed the sound effect that triggers when other players pick up currency.

GEAR BALANCING & CHANGES

[Ward Gear] Shock Rocker

  • Radius decreased from 6/7/8m to 5/6/7m.
  • Duration decreased from 4.65 to 3.5 seconds.
  • Max lightning damage decreased from 24 to 20.
  • Max radius damage reduction adjusted from 60/40% to 45/30%.

[Exo Gear] Doomerang

  • The projectile can no longer fly through walls summoned by the [Exo Gear] Gelatinum.

Artifact Balancing & Changes

[Artifact] Solacenser

  • Base Mechanics:
    • Previously: Reduces Gear cooldowns and shield recharge time by 45/50/55/60% when standing still.
    • New: Reduces Gear cooldowns/recharge time by 35/40/45/50%. Performing any offensive actions triggers a cooldown of this effect for 6 seconds.
  • Legendary Upgrade: The mechanics this upgrade grants altered:
    • Previously: Active effect of Solacenser also reduces other Artifacts' cooldowns.
    • New: Active effect of Solacenser becomes 2x stronger while standing still.

[Artifact] Survival Slab

  • Stone barrier lifetime increased from 3/5 seconds to 4/6 seconds.

[Artifact] Pulverizer

  • Fixed a bug where the Artifact did not empower the shots of some energy weapons.
  • Chambering bolt/pump-action weapons interrupts Pulverizer charging (reverted adjustment from Version 1.2.2).
  • Empowered shot deals 25% more damage instead of 30%.

[Artifact] Stormsong Conch

  • Duration decreased from 6/7/8/9 seconds to 5/6/7/8 seconds.
  • Cooldown increased from 15 seconds to 20 seconds.
  • Visual effects no longer appear while aiming down sight to prevent interference with aiming.

[Artifact] Vessel Flute

  • Fixed an issue where the recovery effect would not activate if the player and an ally possessed this Artifact and were knocked down within its range.

[Artifact] Ambusher

  • Fixed an issue where the cloak would remain on players after a melee attack from a crouch position.

WEAPON BALANCING & CHANGES

[Armament] Islander Staff

  • Islander Staff now loses strength when blocking shots.

[Shotguns] All Shotguns

  • Jumping or moving while wielding a Shotgun grants more speed and increases bullet spread.

BUGFIXES

RIFTWAKE

  • Fixed an issue where the Hulkin’ Santa head would blink on the transition screen when heading to X-Isle and on the end-of-match screen when leaving X-Isle.
  • Fixed an issue where players would crash when buying back a Legendary Artifact.
  • Fixed an issue where names in the Social interface were not displayed correctly.
  • Fixed an issue where certain friends would disappear from the Social interface.
  • Fixed an issue with the Tutorial Quest where the radio dialogue with Cynthia and Dr. Bjorn Bjornsson wouldn’t play when returning from a match.
  • Fixed an issue where the player’s stats on the profile card and social interface appeared as opaque when backing out of the interface.
  • Fixed an issue that caused physics glitches with some characters during dialogue.
  • Fixed an issue in the loadout where it would not show how much time remained until the end of a GRAIL+ subscription.
  • Fixed an issue where the Gift Box disappeared when interacting with it under the tree in the Riftwake.
  • Fixed an issue where Dr. Bjorn Bjornsson would lose his head after speaking to him in the Holiday Heist quest line.
  • Fixed an issue where some lockers would not display in interface previews.
  • Fixed an issue where the camera did not look up when ending conversations with characters.
  • Fixed an issue where the central information screen turned black after joining a squad.
  • Fixed an issue where the Booster Shopper Steam Achievement did not count correctly.

X-ISLE

  • Fixed a bug where a Renegade’s footsteps became too loud.
  • Fixed a bug where an extraction point wouldn’t display correctly while in shadows.
  • Fixed an issue where a player who eliminated another player would stop automatically generating a shield.
  • Fixed an issue where the visuals for opening and dropping loot from a chest were not synchronized.
  • Fixed an issue where loot dropping from a chest appeared jittery.
  • Fixed an issue where eliminations with the Poison Grenade and Trap were not counted in Quests.
  • Fixed an issue where Renegades would shout, “I should stock up at the shop,” even when the character didn’t have enough CRED.
  • Fixed an issue where a Traverser with certain cosmetics applied would not register in any Player Stats.

WEAPONS

  • Fixed an issue that caused the spread of all weapons to decrease instead of increase when jumping.
  • Fixed an issue where damage caused by weapons with multiple projectiles was not registered correctly.
  • Fixed an issue where the Outrider weapon would not register hits correctly.

HAWKED is now available in Early Access. That means that development is ongoing and relies on your feedback to help improve and polish the overall game experience before the full launch in 2024. As such, you may encounter gameplay and technical issues while playing. 

We are closely monitoring gameplay sessions and your feedback, and HAWKED will undergo regular maintenance to deploy patches and hotfixes to resolve any issues. Please keep an eye on Discord and future patch notes for more updates. 

If you need troubleshooting for common technical problems or account-related queries, or if you can’t find a solution to your issue, please visit our Support page.


Play HAWKED for free now on PC via MY.GAMES Launcher and Steam!

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All details in this article are accurate as of the time of publication. Follow HAWKED on Discord and via social channels for up-to-date information.