HAWKED: Early Access Patch Notes (Version 1.2.2)

Look alive, Renegades! The following changes are available in HAWKED on Windows PC as of the latest update on Thursday, December 14, 2023. Update your game to the latest version on MY.GAMES Launcher or Steam to play HAWKED for free in Early Access.

NEW CONTENT

NEW SERVER: OCEANIA

A new server is now available: Oceania. This server will provide a smoother, more consistent gameplay experience for players in this continent, including countries such as Australia and New Zealand. 

This server was implemented as a direct result of the passion and feedback from Renegades down under. Thanks for speaking up, see you on X-Isle!

LIMITED-TIME EVENT: HOLIDAY HEIST

Holiday Heist is available in HAWKED from December 14, 2023 until January 14, 2024! This limited-time event brings a raft of changes and a sleigh-load of holiday spirit to the game:

  • Holiday decorations can be found across the Riftwake and X-Isle.
  • A new line of Quests is available.
  • Players can earn a new holiday currency: Wonderment.
  • New holiday cosmetics are available as event rewards by exchanging Wonderment with Dr. Bjorn Bjornsson.
  • Additional holiday cosmetics are available to purchase in the Shop with GE-0 Cash.

IMPROVEMENTS & ADJUSTMENTS

GENERAL IMPROVEMENTS

  • Added Buff descriptions to relevant Artifacts and Gear. This was a popular request we received from players over on Discord!
  • Added new audio effects while using a whip on the Traverser.
  • Added audio effects for steps and slides in the pool by the beach furniture in the Riftwake.
  • Added voiceover lines for GE-0 in GRAIL.
  • Added new pop-up windows informing the player that “Game Restart is Required.” This will be displayed when we launch a new update or patch that does not require a period of maintenance and downtime.
  • Improved the pickaxe animation when using your Traverser on Wonderium nodes across X-Isle.
  • The [Heart] Glyph, previously exclusive to Lone Hunter (Solo), has now been added to Treasure Hunt (Squad). Unlike in Lone Hunter (Solo), your squadmate can still resurrect you, and in such cases, the extra life will not be expended. We will be closely observing any changes to the flow of matchmaking battles in connection with this change, as well as your feedback on it to further refine its design.

GEAR BALANCING & CHANGES

[Exo Gear] Doomerang

  • Basic damage reduced from 35 to 30.
  • Cooldown increased from 12 to 14 seconds.
  • Rare Upgrade: Cooldown reduced from 70% to 50%.

[Ward Gear] Flare Gun

  • Cooldown reduced from 50/43/35 to 45/40/35 seconds.
  • Effects of Rare and Legendary upgrades have been swapped.
  • Increased the fall speed of loot dropping from above.

[Exo Gear] Kick-back Coin

  • Cooldown is reduced from 20 to 15 seconds.
  • Ricochet radius increased from 9/11.7 m to 12/15.6 m. 
  • Coin traveling speed increased from 30 to 40 m/s.

[Ward Gear] Shock Rocker

  • Removed movement speed reduction while playing the guitar.
  • Base lightning damage is increased from 16 to 24.

Sprintide

  • Damage resistance reduced from 25/28/31/34% to 24/26/28/30%.
  • Legendary Upgrade: Damage resistance while sprinting at maximum speed reduced from 50% to 40%.

Survival Slab

  • Reload time of Survival Slab reduced from 45/40/35/30 to 35/30/25/20 seconds.

Ambusher

  • Camouflage activation time reduced from 2.6/2.4/2.2/2 to 2/1.8/1.6/1.4 seconds.

Dual-Edgend

  • Bonus Melee damage for each charge increased from 10/11/12/13% to 14/16/18/20%.

Pulverizer

  • Charge time adjusted from 1.3/1.2/1.1/1 to 1.4/1.2/1/0.8.
  • All shots from burst weapons are Empowered (not just the first shot).
  • Chambering bolt/pump-action weapons no longer interrupts Pulverizer charging.
  • Legendary Upgrade: The mechanics this upgrade grants altered:
    • Previously: Pulverizer charges 50% faster after Empowered shot.
    • New: Pulverizer charges 25% faster after Empowered shot (stacks up to 2 times).

Vessel Flute

  • Health restoration effect on fallen allies doesn’t stack if affected by more than one Vessel Flute. If squadmates have different levels of rarity of the Artifact, the priority choice is given to the Vessel Flute of the highest rarity.
  • Health restoration effect on fallen allies increased from 6/7/8/9 to 7/8/9/10 units per second.

BUGFIXES

RIFTWAKE

  • Fixed an issue where markers would disappear after remaining in the main hall of the Riftwake when leaving the Shooting Range.
  • Fixed an issue when transitioning from speaking with GE-0 to entering the GRAIL interface.
  • Removed the mention of Artifact in the “Rare Artifact Hunter” Quest, as the Quest revolves around Trinkets.
  • Fixed an issue where Cynthia and the Aztec cosmetics from the Renegade Pass would disappear from their respective UIs (GRAIL+ and Renegade Pass) in the Shop.
  • Fixed an issue where Cynthia’s head position would appear strangely during some dialogue.
  • Fixed an issue where a red “alert” icon would not appear when the Shop is updated with new content.

X-ISLE

  • Dr. Bjorn Bjornsson no longer reminds Renegades of basic mechanics after undergoing training.
  • Fixed the display of names in areas and locations on X-Isle when playing in Arabic.
  • Fixed an issue where a Legendary Trinket could not be picked up if a Renegade already held two Epic Trinkets.
  • Fixed an issue where a melee animation replaced the Gear usage animation if the Gear was used immediately after finishing a melee strike.
  • Fixed an issue where multiple sound effects would play when Disciples would spawn.
  • Fixed an issue where a delay would occur when the Familiar emerged from the Captured Familiar puzzle after Disciples were killed.
  • Fixed an issue where Renegades would not grab ledges on some occasions.
  • Fixed an issue where the camera would glitch during camera blending on high FPS.
  • Fixed an issue with A-pose animations in all sequences.
  • Fixed an issue with sound positioning when pinging an enemy directly.
  • Fixed a bug where the Party interface became unresponsive after kicking a player from the Squad.
  • Fixed an issue where the game would sometimes crash when Disciples would spawn.
  • Fixed an issue where the camera would shake when stepping on the bodies of fallen Disciples.
  • Fixed an issue where the Knucklehead’s Shroudbasker became stuck in mid-air after the Knucklehead perished in battle.
  • Fixed an issue where Ripclaws would stumble when running.
  • Fixed an issue where scanning effects no longer highlighted the caravan.

WEAPONS

  • Fixed an issue where additional actions of melee Armaments could be utilized on the Hoverboard. This was not intended, and they have been disabled.
  • Fixed an issue where contextual action callouts would show when holding a charged attack with the Ultra Hammer.
  • Fixed an issue with bullet drop while wielding the weapon Dark Spark. This is not intended as no energy-based weapon should have bullet drop.
  • Fixed an issue where Islander Staff damage was dealt incorrectly with jumping or falling attacks.
  • Fixed an issue where it was not possible to climb ledges when using the Islander Staff.
  • Fixed an issue where players could attack immediately after jumping. This was resolved as some players were abusing a jump-and-attack animation cancellation exploit.

SETTINGS & STARTUP SCREEN

  • Fixed an issue when managing the Game Interface selection with a gamepad. The points “Language” and “Melee Targeting Assistance” could only be selected once.
  • Fixed an issue where the hints for “Slide” would still appear even with the “Hide Hint” setting activated.
  • Localized the name of the selected region within the Settings interface.
  • Updated the description of Hoverboard and Sprint options in the Settings interface.
  • Adjusted the display of Ping values to represent connection stability: Green (Good Connection), Orange (Acceptable Connection), and Red (Bad Connection).

HAWKED is now available in Early Access. That means that development is still ongoing and is reliant on your feedback to help improve and polish the overall game experience before the full launch in 2024. As such, you may encounter gameplay and technical issues while playing. 

We are closely monitoring gameplay sessions and your feedback, and HAWKED will undergo regular maintenance to deploy patches and hotfixes to resolve any issues. Please keep an eye on Discord and future patch notes for more updates. 

If you need troubleshooting for common technical problems or account-related queries, or if you can’t find a solution to your issue, please visit our Support page.


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All details in this article are accurate as of the time of publication. Follow HAWKED on Discord and via social channels for up-to-date information.